txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
ability "ATTRIBUTE_TARGET"

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Wall_Jump"
Ability "AtlasDodge"
Ability "High_Jump"
Ability "LungeBackFlip"
Ability "Twirl" 
Ability "DefaultShootRunning" ( default_flags=< #has_param2, #shoot_has_param1, #shoot_has_param2 > )
Ability "Backflip"
ability "Type_Spider"
ability "Type_Agility"
Ability "SpiderManWebSwing"
Ability "SpiderClimbing"
Ability "LockjawTeleportAccess"
Ability "MinifigHyperJump"
ability "SpidermanWebGrab"
ability "CanUseDualGrapples"
Ability "WalkOnTightRope"
Ability "TightRopeCreate"
Ability "SpidermanExplosionAttack"
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "CharacterCard_Idle", Idle2Anim = "CharacterCard_Idle", Idle3Anim = "CharacterCard_Idle", Idle4Anim = "CharacterCard_Idle" )
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
Ability "AddMaskWhenUnderWater"

Ability "2099M_OldSpiderVO"

Ability "AudioReactionDataDaredevilVOX"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

bolt_type "Spiderman_NWY_Bolt"
Grapple_Gun_Locator = 0
Grapple_Gun_Locator_2 = 1
has_whip tex="8_LEGOWhiteRope3D"
Tightrope_Tilt

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Venom"
vfxlevel_override "VFX_WebSwing" EXTRA_SLOT1
vfxlevel_override "VFX_IronMan2017" EXTRA_SLOT2
vfxlevel_override "VFX_MrNegative" EXTRA_SLOT3
vfxlevel_override "VFX_DoctorStrange" EXTRA_SLOT4
Ability "VFXFlag_WebWhite"
Ability "Streaks_Venom"
Ability "RopeColour_White"


///	Per-Char Streaks  ///

	StreakInitializationData
		Life 0.25
		WidthScale 1.0
		MaterialScene  "VFX_Venom"
		MaterialSpecial "vVenom_STREAK_Ob1"
	EndStreakData